Is Pearson the Biggest Obstacle or Opportunity to Getting Games in the Classroom?

"All service providers need to help teachers produce student outcomes in an era when the product is as accountable as the humans." — Eileen Murphy Buckley, ThinkCERCA CEO

Games and Learning recently spoke with the Director of eLearning at the Pearson Research & Innovation Network about their exploration of game-based learning. The post also referenced recent criticism of Peason, including comments from ThinkCERCA founder, Eileen Murphy Buckley, that the company focuses more on profits from standardized testing than on improving learning outcomes.

Read the full story on GamesandLearning.org.